SOMA
Private real-time interaction systems project
2025–Present
- Designed the systems architecture for a real-time interaction system, coordinating authoring logic, runtime behavior, media output, and validation boundaries across implementation layers.
- Developed a reusable authoring framework for spatial patterns, staged control flows, phase-based events, and bounded media behaviors, translating experiential goals into governable system logic.
- Established interface definitions, testable specifications, and audit-ready documentation to preserve design intent across evolving implementation layers.