SOMA
Private real-time interaction systems project
2025–Present
- Designed the systems architecture for a real-time interactive media platform, coordinating authored behaviors, runtime logic, media realization, and device output across layers.
- Developed a reusable authoring framework for spatial patterns, controller stages, physiological phase events, and bounded media behaviors, translating experiential goals into governable system logic.
- Established interface definitions, validation boundaries, and audit-ready specifications that preserve design intent across implementation layers.